The Great American Cheese Heist
Press F to Fullscreen!
Take control of of dashing mouse burglar Roguefort and claim the cheese that rightfully belongs to you!
Controls
W /Space- Jump
A - Move Left
D - Move Right
J - Stretch out your tail, release to flex and pull your bag in close!
K- empty last item from your bag
Grab all seven cheeses and make it to the door to beat the level! Use your tail and bag to bash boxes, climb walls, and steal everything cheesey!
F - Fullscreen
Esc - Back to Menu
R - Restart Level
Touch the cheeses to add them to your bag, and see how the bag scaling influences the tail mechanic! This game was made for the GMTK 2024 Game Jam, with the theme being "Built to Scale". Our interpretation not only involved scaling down to the tiny crimes of a mouse, but when you shove your bag so full of cheese it scales up, affecting the central movement mechanic.
The Team-
Game Designer & Director - Kai Bradford
Art - Spencer Curtis
Art - Katherine Noonan
Music - Isaac Sumner
Team Chef/Punmaster - Noah Young
All assets were made by the team during the jam, with the exception of the Mouse squeak sound effect, which was downloaded from freesound.org.
Mouse Squeaks.wav by shyguy014 -- https://freesound.org/s/463789/ -- License: Creative Commons 0
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Badly Drawn Chicken |
Genre | Platformer |
Made with | Godot |
Tags | alpha, builttoscale, Cute, Game Maker's Toolkit Jam, Heist, jazz, Physics, tiny |
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